Hyper.nl Unreal Services moving to a new domain
Posted: Sat May 03, 2014 10:16 pm
Because DynDNS unfortunately ends their free dynamic DNS service I decided to move to FreeDNS. This unfortunately means that I cannot keep my current domain name (hyper.dnsalias.net)
Therefore I will move to the domain: hypercoop.tk. (This is a domain I already used before as redirector domain)
http://www.hypercoop.tk
[url]unreal://hypercoop.tk[/url]
For about a month you will be redirected. After that you will get an error.
Would you be so kind to update your links?
When you use my master server you will also need to adjust your Unreal.ini:
For Unreal clients / players
[UBrowserAll]
(Adjust ListFactories[x]= to the number where my old master server is mentioned, for example: ListFactories[1]=...)
For Unreal server owners:
[Engine.GameEngine]
Therefore I will move to the domain: hypercoop.tk. (This is a domain I already used before as redirector domain)
http://www.hypercoop.tk
[url]unreal://hypercoop.tk[/url]
For about a month you will be redirected. After that you will get an error.
Would you be so kind to update your links?
When you use my master server you will also need to adjust your Unreal.ini:
For Unreal clients / players
[UBrowserAll]
Code: Select all
ListFactories[x]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hypercoop.tk,MasterServerTCPPort=28900,GameName=unreal
For Unreal server owners:
[Engine.GameEngine]
Code: Select all
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hypercoop.tk MasterServerPort=27900