Hey, because of the 20 brush level design contest over at leveldesign.nl, I decided to join it, it seems I am the only one who made a singleplayer level of the 20 brush limit in just few days. Also the level ws not allowed to have any decoration or deco meshes.
ScorchedCastle.rar
The main version is for UT, but the level at "forUnreal" is for Unreal, so you can play it.
New map by me
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- Leo(T.C.K.)
- FOD
- Posts: 676
- Joined: Wed May 27, 2009 7:50 pm
- Leo(T.C.K.)
- FOD
- Posts: 676
- Joined: Wed May 27, 2009 7:50 pm
Re: New map by me
Nobody tried it yet? Perhaps I should post it in the maps section...
Re: New map by me
Unreal version is here. http://69.90.34.150/unreal/Maps%20Of%20The%20Week/
Couldnt get the end to open.
Couldnt get the end to open.
- Leo(T.C.K.)
- FOD
- Posts: 676
- Joined: Wed May 27, 2009 7:50 pm
Re: New map by me
Thanks for putting it up for download.
There is a bug of looping sound mover under galaxy audio subsystem which I didn't notice but it is beacsue of the nature of the sound, since it is set to be a looping one by default, it could have been fixed if I made the mover move away one more time or use different sound.
I did submit it although not all that I planned ended up in the level due to limited time. I planned to make a large battle arena in the end with lots of monsters, that didn't get made, but I think I made intersting small level nonetheless.
If I had more time to make it I would make it larger and better. They allowed some late participants to supply it two days later, if I knew that I would not hurry with it so much.
Btw this is the original submission thread for the contest:
http://www.leveldesign.nl/viewtopic.php?p=833#p833
There is a bug of looping sound mover under galaxy audio subsystem which I didn't notice but it is beacsue of the nature of the sound, since it is set to be a looping one by default, it could have been fixed if I made the mover move away one more time or use different sound.
I did submit it although not all that I planned ended up in the level due to limited time. I planned to make a large battle arena in the end with lots of monsters, that didn't get made, but I think I made intersting small level nonetheless.
If I had more time to make it I would make it larger and better. They allowed some late participants to supply it two days later, if I knew that I would not hurry with it so much.
Btw this is the original submission thread for the contest:
http://www.leveldesign.nl/viewtopic.php?p=833#p833
- Leo(T.C.K.)
- FOD
- Posts: 676
- Joined: Wed May 27, 2009 7:50 pm
Re: New map by me
The level had score of 65 in the review, making it second best UT map in the contest, although UT was the least populated one in the contest.