how do i make my unreal server go to nyleve after queenend
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- schrapnel
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how do i make my unreal server go to nyleve after queenend
after queenend it goes to ending sequence and then an admin has to restart it on nyleve or vortex2 cannot get out of the ending sequence unless an admin re starts it what am i doing wrong i have been trying all week to figure it out until i get it fixed i will have to leave it offline so i can keep trying to get it to work have tried several things and nothing seems to work
- £éè£å-(DOG)-
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Re: how do i make my unreal server go to nyleve after queene
Hi
You are still using JCoopZ?
Then you can do it with the MapSequencer.
You need an entry like this:
Sequence[0]=(OriginalNext="endgame",NewNext="Nyleve",NoURLMap="")
you can set it under:
Game Types/Advanced Coop Play JCoopZ1/SequenceControl/Sequence
If you use DZMapM it has a similiar function.
You are still using JCoopZ?
Then you can do it with the MapSequencer.
You need an entry like this:
Sequence[0]=(OriginalNext="endgame",NewNext="Nyleve",NoURLMap="")
you can set it under:
Game Types/Advanced Coop Play JCoopZ1/SequenceControl/Sequence
If you use DZMapM it has a similiar function.
- schrapnel
- GameServer Admin
- Posts: 91
- Joined: Mon Feb 20, 2012 2:51 am
- Location: Hays,Kansas 67601
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Re: how do i make my unreal server go to nyleve after queene
i typed it exactly like you posted it and it still goes to endgame and will not go anywhere else thank you for trying to help but it still does not work i am using the jcoopz1ssf.jcoopzssgf and entered it exactly as shown do i need to download unrealcooppatchv1 from oldunreal.com to maybe make it work?
- £éè£å-(DOG)-
- Full Game Admin
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- Joined: Wed Jul 30, 2008 8:27 am
- Location: Germany
Re: how do i make my unreal server go to nyleve after queene
Hi
I think you are also using DZMapM.
Please check in your DZMapM.ini the sequence control.
It's possible, that it overwrites the JCoopZ sequence control.
Check if the line for endgame is enabled. For example:
MapSequence[3]=(bEnabled=True,OriginalNext="EndGame",NewNext="Vortex2")
The coop patch is only for the standard Coop GameType as far as I know.
I think you are also using DZMapM.
Please check in your DZMapM.ini the sequence control.
It's possible, that it overwrites the JCoopZ sequence control.
Check if the line for endgame is enabled. For example:
MapSequence[3]=(bEnabled=True,OriginalNext="EndGame",NewNext="Vortex2")
The coop patch is only for the standard Coop GameType as far as I know.
- schrapnel
- GameServer Admin
- Posts: 91
- Joined: Mon Feb 20, 2012 2:51 am
- Location: Hays,Kansas 67601
- Contact:
Re: how do i make my unreal server go to nyleve after queene
thank you very much you have been very helpful and i appreciate your help i think it is working normal now woof woof