Hyper
Forum rules
Remember our site rules for decency and language. Do not use racial, gender or other unacceptable undertones.
Remember our site rules for decency and language. Do not use racial, gender or other unacceptable undertones.
-
- FOD
- Posts: 49
- Joined: Sun Jan 09, 2005 2:06 am
- Location: Middelburg, The Netherlands
- Contact:
Re: Board Problems
Welcome Back.
Hyper
Hello,
Good to see you. Have a question for you. Can you recommend a coop map handler, sequencer that works by itself in a classic coop game without other mods? Perhaps someone has an idea. The flexmaps doesnt adapt well to coop. I am doing a lot of server testing and have need for a map sequencer.
Good to see you. Have a question for you. Can you recommend a coop map handler, sequencer that works by itself in a classic coop game without other mods? Perhaps someone has an idea. The flexmaps doesnt adapt well to coop. I am doing a lot of server testing and have need for a map sequencer.
-
- FOD
- Posts: 49
- Joined: Sun Jan 09, 2005 2:06 am
- Location: Middelburg, The Netherlands
- Contact:
Re: Hyper
Hm, actually I don't know any standalone map handlers for coop.
I've been using JCoop4, MCoop, MCoop2 and JCoopZ during the years which have their own map (sequence) handlers. They work quite well but are not standalone.
I've been using JCoop4, MCoop, MCoop2 and JCoopZ during the years which have their own map (sequence) handlers. They work quite well but are not standalone.